If you don't know what Dead Space is, visit this website.
Dead Space Impressions
In space, no one can hear you scream. They can definitely not hear you scream while you play Dead Space. While I haven’t actually gotten a chance to play this magnificent game, I have seen screenshots and lots of videos to get an idea of what this horror game is all about.
Ishimura
You play as Isaac Clarke, an engineer whose task is to fix the communications over at the gigantic "planet-cracker" ship called the Ishimura. The communication over at the ship has been lost, and it's up to you and a small security crew to get it back up. But something have gone wrong while cracking the planet Aegis 7, and an unknown artifact has boarded the ship and killed everyone onboard.
An engineer, not an elite soldier
Armed with your trusty plasma cutter and a device that can slow down the time within a limited area, Isaac Clarke is not your everyday alien-killer. Most of the weapons you'll carry are miningweapons and originally used to cut rocks and so on.
Clean UI
There's no HUD (heads-up-display) in Dead Space. All the nessecary info is on the suit Isaac wears (The RIG). The health is shown as a meter that runs down his spine, and the availible air and stamina you have left is shown as holograpich displays on his shoulder. The extra air is needed when you venture outside in deep space and zero g. Issac's magnetic boots helps him stay on a surface when walking on the Ishimura's destroyed sections. Even the ammo is shown on Issac's right forearm. When you come close to an object you can interact with, a holograpich display pops up and gives you specific options, like pick it up, use it etc.
Conclusion
Dead Space is starting to look like one fine game, both grapichswise and gameplaywise. You can pick up a copy of Dead Space this Halloween. Until then,
check out www.deadspacegame.com daily for more updates
More reviews/Previews may come!
Abonner på:
Legg inn kommentarer (Atom)
Ingen kommentarer:
Legg inn en kommentar